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Won't Fix
Votes
2
Found in
2018.3.0a1
2018.3.10f1
Issue ID
1141301
Regression
No
Editor freezes at 'Begin MonoManager ReloadAssembly' when starting a Scene after a few times
Steps to reproduce:
1. Open QA-supplied project ("FreezeReproProject.zip")
2. Open Scene "Login" in Assets -> Scenes
3. Enter Play Mode
4. In the Username field type in: unityteam@atavismonline.com
5. In the Password field type in: unityteam123
6. Exit Play Mode
7. Repeat 3-6 steps for a couple of times (shouldn't be more than 4)
Expected: Editor does not freeze
Actual: Editor freezes
Reproduced in: 2018.3.12f1
Not reproduced in:2017.4.24f1*, 2019.1.0b10**, 2019.2.0a10**
Note:
*Required Prefabs break
**Compile errors, can't start the project
The editor seems to freeze at:
"Reloading assemblies for play mode.
Begin MonoManager ReloadAssembly"
Comments (5)
-
PNUMIA-Rob
Aug 25, 2020 14:57
UPDATE: I found this article at https://answers.unity.com/questions/1747152/unity-freezes-on-begin-monomanager-reloadassembly.html where deleting the Library folder was a solution, this has fixed the issue for me and my and my project is now reloading after code edits without locking up. =)
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PNUMIA-Rob
Aug 25, 2020 14:40
I'm also experiencing the same issue in 2018.4.26f1 :(
-
webzen_kyunghee
Aug 20, 2020 02:33
I'm same issue in 2018.4.26f1
-
LuisMer
Jun 30, 2020 10:32
Facing same issue. Any advice on how to track any persisting thread, or terminate all threads OnApplicationQuit()¿? Thanks in advance
-
nasir_41
Jul 10, 2019 06:29
I'm facing same issue in 2019.1.9f1
Unity freezes after following editor log when I click play after exiting a play mode on editor.
Reloading assemblies for play mode.
Begin MonoManager ReloadAssembly
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Resolution Note:
The issue stemmed from the user's project leaving a blocked network thread persisting between playmode stop/starts. Once this thread was properly cleaned up between runs the editor freeze no longer occurred according to the user.