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2D Sprite movement handles can be clipped by the camera
2D sprites handles can appear clipped in the scene view and can disappear. Steps to reproduce - Create a new empty scene - Create a... Read more
[Mac] Right-clicking assets in the Hierarchy and Project window does not...
How to reproduce: 1. Create a new project and open it 2. In the Hierarchy, right-click the default Main Camera object 3. Observe th... Read more
Mousemove event does not trigger when window is undocked on Mac
Reproduction steps: 1. Open the attached "1222943.zip" project 2. Open the TestEditorWindow from the Menu bar (Windows -> TestEditor... Read more
[Scene View] Tolerance property slider doesn't work in PBR validation se...
Unable to drag Hue Tolerance and Saturation Tolerance Slider In PBR validation settings window. Steps to repro: 1. Create a New P... Read more
"Entering Playmode with Reload Domain disabled" log appears when Configu...
How to reproduce: 1. Create a new project 2. Edit > Project Settings > Editor 3. Enable "Enter Play Mode Options (Experimental) 4. E... Read more
Touch input from a touchscreen monitor is never cleared when debugger ge...
Reproduction steps: 1. Download and open the attached project "1222914.zip" 2. Open the Sample Scene 3. Open LeakTouchInput script i... Read more
[Gameplay Ingredients] [Lost Crypt Demo] null texture passed to GUI.Draw...
[2D] [Lost Crypt Demo] null texture passed to GUI.DrawTexture warning when opening demo Steps to Repro: 1. Download the Lost Crypt ... Read more
[ScriptableBuildPipeline] Static batching does not work on iOS or Android
Bundles built with the scriptable build pipeline are larger than classic build pipeline. Per comparing resulting bundles built with ... Read more
[XR][Legacy SDK][Oculus Quest][Oculus Go] App crashes when executing App...
Repro steps: 1. Open QA attached project "repro_1222826" 2. Build and Run on Oculus Quest/Go 3. Wait for a few seconds for Applicati... Read more
[Localization] Certain characters in the VFX shaders are switched in som...
Forum thread: https://forum.unity.com/threads/default-vfx-graph-is-not-appearing-rendering.824028 Looks like some system languages-... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Label” name in Sprite Library Editor window lacks character limit causing long names go under the Object Field
- Preview image (screenshot) is not available after capturing snapshot in Memory Profiler
- Crash on UNITY_FT_Stream_ReadAt when changing TMPro properties after unloading an AssetBundle
- Particles spawn at the same position when using raw byte address buffer in VFX Graph
- Decal Shader Graph - Custom vertex interpolators are always 0