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[SinglePassStereo] Refracted object seems to move as you turn your head
Using a DK2 headset with Single-Pass Stereo enabled stationary objects seen through refractive glass appear to move coincident with ... Read more
Identical file GUIDs are not changed if Library folder is missing
Steps to reproduce: 1. Create a new project2. Create a directory "A" in 'Assets' using the editor3. Close unity4. Delete 'Library' f... Read more
[Android][iOS] Thread.MemoryBarrier() does not prevent instruction reord...
Reproduction steps--------------------------1) Open attached project "MemoryBarrierRepro"2) Build scene "testScene" for Android/iOS3... Read more
Changing Animator.runtimeAnimatorController Changes Default State Values
Steps to reproduce:1. Open attached project2. Open "Appliction" scene3. Press Play4. Select "AnimatedObject" in the Hierarchy5. Pres... Read more
[VR] Camera's FOV does not set properly in VR mode if user changes the f...
Steps to reproduce:1. Download and open attached project2. Open scene "main"3. Makes sure VR mode is on in Player Settings4. Notice ... Read more
Minimising and then maximising crashes unity in PlatformSemaphore::WaitF...
Steps to reproduce:1. Open attached project "case_810392-Jumps.zip"2. Open "LevelEditor" scene3. Minimise the editor.4. Wait 5 secon... Read more
SceneManager.SetActiveScene doesn't work inside the SceneManager.sceneLo...
Steps to reproduce:1. Open attached "case_810327 repro" project2. Open "One" scene3. Play in editor4. Observe console Results: Scene... Read more
[WSA] LightmapSettings is null error
On WSA 8.1 platform with 5.3.5p6 getting "LightmapSettings is null" error. Regression in 5.3.5p6. Previous versions work fine.Not re... Read more
Starting a server cashes on libwebsocket_service_fd
Steps to reproduce:1. open attached project2. play scene 'Main menu'3. press 'setup server'4. enter settings in case they are not th... Read more
[iOS] Launch Image flips with fixed orientation
Steps to reproduce:1) Open the attached project.2) Build the project for iOS.3) Deploy to a device via Xcode.4) Open the app. The pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open