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0
votes
Fixed

[UI] Unable to input data to the Lighting and Lighting Exposure windows ...

IMGUI

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Feb 24, 2020

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Version/s: 2020.1.0a23, 2020.1.0a25

Steps to repro:1. Open the attached project and 't1' scene;2. In the Lighting window click on any input field (i.e. Direct Samples) ... Read more

0
votes
Fixed

'NullReferenceException' is thrown when selecting multiple Particle Syst...

Visual Effects - Legacy

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Feb 24, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2019.3.0f5, 2020.1

To reproduce:1. Open attached project ("case_1222515.zip")2. From Hierarchy window select "Test1" Game Object3. In the Inspector win... Read more

0
votes
Fixed

Particle System with Texture Sheet Animation has a different playback sp...

Visual Effects - Legacy

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Feb 24, 2020

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Version/s: 2018.4, 2019.3.0f5, 2020.1

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Observe the GameObjects with an ... Read more

0
votes
Not Reproducible

[iOS][TMP] VoiceOver double-tap interaction breaks a few words written i...

Package: TextMeshPro

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Feb 24, 2020

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Version/s: 2018.3.14f1, 2018.4, 2020.2

How to reproduce:1. Enable Voice Over on your device2. Open the attached KeyboardIssue.zip project3. Build for iOS and deploy the Xc... Read more

0
votes
Fixed

[PLM] Baked contribution from high intensity HDRIs is not handled proper...

Progressive Lightmapper

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Feb 24, 2020

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Version/s: 2019.3.1f1, 2020.1.0a23

Steps to reproduce: 1. Import the attached project2. Open one after the other "Lightmapsky.unity", "Lightmapsky2.unity" and "Lightma... Read more

0
votes
Fixed

[PointCache] NullRefException when compiling an effect with a pCache wit...

Package: Visual Effect Graph

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Feb 24, 2020

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Version/s: 7.2.1

Repro steps:1. Create a new VFX2. Add a Point Cache operator3. Compile the graph4. Null Ref errors appear in the console Notes:- Wor... Read more

0
votes
Won't Fix

[HDRP] Multiselecting various gizmos does not work as expected

Package: Scriptable Render Pipeline HD

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Feb 24, 2020

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Version/s: 7.2.1

Versions tested 2020.1.0a24 + 8.0.0, 2019.3.2f1 + 7.2.1 Steps to reproduce1) Open attached project, MultiSelectTest scene / or make ... Read more

0
votes
Duplicate

[UIR] Progress Window icons flicker and disappear on resizing when docked

UI Toolkit

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Feb 24, 2020

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Version/s: 2020.1.0a22, 2020.1.0a25

On resizing a docked Progress Window, its icons for 'Success', 'Cancelled' and 'Failed' flicker continuously and/or disappear.Refer ... Read more

0
votes
Duplicate

Crash on (ntdll) RtlUserThreadStart when exiting Play Mode

Progressive Lightmapper

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Feb 24, 2020

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Version/s: 2019.3, 2019.3.1f1, 2020.1, 2020.2

Reproduction steps:1. Open user's attached project "pun_basics_tut" and scene "Launcher"2. Enter Play Mode3. Enter a name and press ... Read more

0
votes
Duplicate

[Prefabs] Components with HideFlags.HideInEditor visible when used with ...

Scene Management

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Feb 24, 2020

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Version/s: 2018.4, 2019.3.1f1, 2020.2

How to reproduce:1. Open attached project "prefabTest" and scene "SampleScene"2. In Project window, select "Cube" Prefab3. In Editor... Read more

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