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[UI] Unable to input data to the Lighting and Lighting Exposure windows ...
Steps to repro:1. Open the attached project and 't1' scene;2. In the Lighting window click on any input field (i.e. Direct Samples) ... Read more
'NullReferenceException' is thrown when selecting multiple Particle Syst...
To reproduce:1. Open attached project ("case_1222515.zip")2. From Hierarchy window select "Test1" Game Object3. In the Inspector win... Read more
Particle System with Texture Sheet Animation has a different playback sp...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Observe the GameObjects with an ... Read more
[iOS][TMP] VoiceOver double-tap interaction breaks a few words written i...
How to reproduce:1. Enable Voice Over on your device2. Open the attached KeyboardIssue.zip project3. Build for iOS and deploy the Xc... Read more
[PLM] Baked contribution from high intensity HDRIs is not handled proper...
Steps to reproduce: 1. Import the attached project2. Open one after the other "Lightmapsky.unity", "Lightmapsky2.unity" and "Lightma... Read more
[PointCache] NullRefException when compiling an effect with a pCache wit...
Repro steps:1. Create a new VFX2. Add a Point Cache operator3. Compile the graph4. Null Ref errors appear in the console Notes:- Wor... Read more
[HDRP] Multiselecting various gizmos does not work as expected
Versions tested 2020.1.0a24 + 8.0.0, 2019.3.2f1 + 7.2.1 Steps to reproduce1) Open attached project, MultiSelectTest scene / or make ... Read more
[UIR] Progress Window icons flicker and disappear on resizing when docked
On resizing a docked Progress Window, its icons for 'Success', 'Cancelled' and 'Failed' flicker continuously and/or disappear.Refer ... Read more
Crash on (ntdll) RtlUserThreadStart when exiting Play Mode
Reproduction steps:1. Open user's attached project "pun_basics_tut" and scene "Launcher"2. Enter Play Mode3. Enter a name and press ... Read more
[Prefabs] Components with HideFlags.HideInEditor visible when used with ...
How to reproduce:1. Open attached project "prefabTest" and scene "SampleScene"2. In Project window, select "Cube" Prefab3. In Editor... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask