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Custom serialized Inspector property fields suffer from input lag when S...
How to reproduce:1. Open the attached 'project-1224555.zip' project2. In the Hierarchy window select 'TestFlowEvent'3. In the Inspec... Read more
Memory leak in Line Renderer when build is running in batchmode
Reproduction steps:1. Open the attached project "1224501.zip"2. Build the project3. Run the built project from Terminal/Power Shell/... Read more
streaming of mp3 files is not supported when PC, Mac & Linux Standalone ...
Reproduction steps:1. Download and open the attached project "1224487.zip"2. Open the Sample Scene3. Enter Play mode4. Press "Select... Read more
Player build failure when building a new 3D project
How to reproduce:1. Create a new project2. Build the project (File -> Build Settings) Expected Result: Build should be created wi... Read more
Sprite changes are not being recorded when using Legacy Animations
How to reproduce:1. Open the attached project "1224446.zip"2. Open the "Test" Scene3. In the Hierarchy window select the "Cube" Game... Read more
[Android] Compute Shader is not rendered on Android devices
Steps to reproduce:1. Open the attached project "Case_1224442"2. Build it on Android3. Notice only Red "H" is displayed Expected res... Read more
[EditorTool] Active Tool window isn't save in the project layout
1. Open a new project2. Open the Active Tool window (Windows-> General -> Active Tool)3. Close/Reopen the project Result: The ... Read more
[ProBuilder] Closing shape editor window while in play mode create a pre...
This problem reproduce with a version of PB that has the fix about entering in play mode while having the ShapeEditor open was creat... Read more
[Windows] aborting IME input won't let you open IME selector again
-e: see title--repro in 2018.4, 2019.3 and 2020.1--works fine on OSX -repro:--create new project--change input language to Simplifie... Read more
Hybrid Renderer V2 doesn't render Entities when using HDRP and the Entit...
How to reproduce:1. Open attached project "HDRender.zip" and scene "SampleScene"2. In Hierarchy window, inspect "New Sub Scene"3. In... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask