Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
2.1.5
Issue ID
1145528
Regression
No
[Lumin] Using Post processing results in black screen
Reproduction steps:
1. Open "PostProcessingTest.zip" project
2. Build for Magic Leap Lumin
3. Launch build
Actual Result: Black Screen
Reproduced with: 2019.2.0a4
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [RenderGraph] Outputs from camera stack override each other when using OpenGLES3 with a custom renderer feature
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected
Resolution Note:
With the release of XR Management (XR SDK), we've reduced our support of the legacy XR system (Player Settings > XR), and v2 of the post-processing system. As such, we are not planning on fixing this issue, and so we're resolving this case as Won't Fix. If you feel this action is unacceptable, please reopen the case.