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[VCS] -vcsMode CLI argument modifies project settings file, need a way t...
Reproduction steps:1. Open attached project "CLI.zip" folder, ./Project Settings/EditorSettings.asset2. Observe line 7, "m_ExternalV... Read more
[URP] Objects that are using Soft Particles are rendered Opaque when Ope...
How to reproduce:1. Open the attached project named "Case_1226288"2. Open the New Scene3. Observe the Scene view. The red plane is r... Read more
[Caching Shader Preprocessor] Platform keywords affect #pragma parameters
Platform keywords that only depend on current build target are treated as regular keywords and do not allow #pragma parameter select... Read more
[2D][SkinningEditor] Vertex weight field in weight slider becomes empty ...
[2D][SkinningEditor] Vertex weight field in weight slider becomes empty when linking vertex to new bone Repro steps:1. Open sample p... Read more
[URP] Slider handle for Normal property doesn't move with respect to the...
Slider handle for Normal property doesn't move completely. when maximum value ie 3 is set the handle still remains in the middle. It... Read more
[AR][XRSDK] AR app crashes when Oculus XR Plugin is present in the project
Repro steps:1. Open QA attached project "repro_1226236"2. Build and Run on Android App launches normally 3. Add Oculus XR Plugin to ... Read more
[URP][ShaderPreProcessor] Using Caching Preprocessor causes shader error...
Repro steps:1. Open attached project2. Make sure Project Settings -> Editor Caching Preprocessor (Experimental) is enabled3. Buil... Read more
No sRGB conversion on some Android devices when using the Universal Rend...
Steps to reproduce:1. Open supplied project (BrokenGammaTest.zip)2. Build the Sample Scene on Android / Run the attacked apk3. Inspe... Read more
Crash on IsComponentSubclassOfMonoClass when reimporting a prefab
Reproduction steps:1. Open the attached project ("1226180.zip")2. Open the "RoomSystemTest" Scene3. In the Project window find the "... Read more
[Playables] Looping AnimationClipPlayable is slowed down when normalized...
Reproduction steps:1. Open the attached project ("case_1226151-PlayablesNegativeTime.zip")2. Open the repro scene ("SampleScene")3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class