Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.3.0a1
2018.3.9f1
2019.1
2019.2
2019.3
Issue ID
1148459
Regression
No
[Timeline] Deleting an "Animation Track" that points to the same Animator, breaks Custom Track preview
Reproduction steps:
1. Open "TimelineAnimatorIssue" project
2. Select "Timeline" GO in the Hierarchy window
3. Preview the Animation
4. Add an "Animation Track"
5. Select "LittleBoss_Cinematic" as its Animator
6. "Add From Animation Clip" -> "burstShot"
7. Preview the Animation
8. Delete the "Animator Track"
9. Preview the Animation
10. Notice an Error in the Console
Expected Result: Animation preview plays
Reproduced with: 2019.3.0a1, 2019.2.0a13, 2019.1.0f2, 2018.3.14f1
Did not reproduce on: 2018.1.9f2, 2017.4.26f1
Note:
Preview on 2018.1 and down seems to be broken from the start
Only affects the Preview, works in Play mode and after Play mode, the preview is fixed
Error:
Broken text PPtr in file(Assets/Characters/Animation/Character/Animators/Character_Animator.controller). Local file identifier (1102412428972930260) doesn't exist!
'LittleBoss_Cinematic' AnimationEvent 'OnAnimEvent' has no receiver! Are you missing a component?
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadows are not cast when the Light's CullingMask and the GameObject's Layer do not match
- Graphics.DrawMeshInstanced does not work when 2D Renderer and 2D Shaders are used
- SpeedTree does not move when using WindZone
- "Undeclared identifier 'LinearToSRGB'" error is thrown when creating a color variable with HDR color mode and assigning a Custom Render Texture target in Shader Graph
- Input System package is missing when creating a new HDRP project
Resolution Note (2019.3.X):
Timeline doesn't support running the animator controller in edit mode, and there is no plan in the near term to make this work.