Search Issue Tracker
Duplicate
Votes
0
Found in
2018.3.3f1
2018.3.4f1
2019.1.0a13
2019.2.0a1
2019.3.0a1
Issue ID
1148533
Regression
Yes
[Prefab] Duplicating nested prefabs children does not maintain transform
To reproduce:
1) Open the attached project and scene
2) In the hierarchy, select one of the prefab's children
3) Ctrl+D to duplicate them
Expected: The duplicate is identical to the original object
Actual: The transform is different between old and duplicated objects
Reproduced in 2018.3.3f1, 2019.1.0a13, 2019.2.0a1, 2019.3.0a1
Not reproduced in 2018.3.2f1, 2019.1.0a12
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP
- Rendering Debugger Playmode debug UI scrolling is jittery when using click and drag to scroll
- Frame Debugger Target Selection Search Results window becomes too tiny to even see the default “Editor” selection when there are no search results
- Async method in Play Mode being aborted when calling `new System.Windows.Forms.Form`
- Animator window Eye button on click visual does not cover the whole area of the button when clicked
This is a duplicate of issue #1132860