Search Issue Tracker
Fixed in 7.x
Votes
0
Found in [Package]
6.6.0
Issue ID
1148422
Regression
Yes
[HDRP] The Camera's Color buffer is no longer accessible in the VFX Graph
Repro steps:
1. Include the attached VFX file in a scene
2. Add a cube in the scene which is visible to the camera
3. Open the effect and observe the color of the particles
Expected outcome: the particles to match the color of the cube
Actual outcome: the particles are not inheriting the color from the color buffer
Note:
- Looks like the color buffer format changed from a Texture2D to a Texture2DArray.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Blank, Light-Themed "Create Node" window becomes visible on the next project open
- UI Elements/Layout inconsistencies in the Particle System component
- The Game view and Scene view fail to render when launching the Editor with a maximized Render Graph Viewer window
- "List is empty" is poorly visible in the "Create Node" window
- [Android] GameObject with a custom shader becomes invisible when deployed with the Vulkan Graphics API
Resolution Note (fix version 7.x):
Fixed during the early 7.x cycle.