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0
votes
By Design

OnDisable and OnDestroy are not called on deleted ScriptableObject

Scripting

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Apr 19, 2020

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Version/s: 2017.4, 2020.2

How to reproduce:1. Open the attached (repro.zip) project2. In Project Window delete "SO.asset"3. Check the Console Window Expected ... Read more

0
votes
Fixed

Crash in GameObject::QueryComponentByType(Unity::Type const*) const when...

Scene Management

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Apr 19, 2020

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Version/s: 2020.1.0a15, 2020.1.0b5, 2020.2

How to reproduce:1. Download the tester-attached Scene(SampleScene.unity)2. Create a new Unity project3. Import and open the Scene E... Read more

4
votes
Won't Fix

Freeze on Application.UpdateScene when scrolling in Play Mode

Package: Entity Component System (ECS)

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Apr 19, 2020

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Version/s: 0.10.0-preview.6

Reproduction steps:1. Open attached project "case_1239379" and scene "Test"2. Enter Play Mode3. Scroll with the mouse up and down re... Read more

0
votes
By Design

ListView renders one-too-many items when bound to a SerializedProperty

UI Toolkit

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Apr 19, 2020

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Version/s: 2019.3.0a7, 2019.3.10f1, 2020.1, 2020.2

How to reproduce:1. Open user-submitted project (ListViewBug.zip)2. Select the TestAsset.asset in the Project window3. See the ListV... Read more

0
votes
Fixed

[macOS][OpenGL] VSync Count does not lock the framerate upon launching t...

MacOS

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Apr 19, 2020

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Version/s: 2019.1.0a11, 2019.3, 2019.3.10f1, 2020.1, 2020.2

How to reproduce:1. Open user-submitted project (vSync_OpenGLCore_bug.zip)2. Open the SampleScene3. Make sure OpenGLCore is the prim... Read more

0
votes
Fixed

Asset is not shown in the Package Manager after clicking Open in Unity once

Packman

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Apr 19, 2020

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Version/s: 2019.3, 2019.3.9f1

To reproduce:1. Create a new project2. Open the Asset Store in a browser (Make sure you are logged in)3. Click Add to My Assets and ... Read more

0
votes
Fixed

[2D IK] Some of the Animations break when in Play Mode

Package: 2D Inverse Kinematics

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Apr 19, 2020

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Version/s: 2019.3, 2019.3.10f1, 2020.2

How to reproduce:1. Open up user attached project2. Enter Play Mode3. Move the player and observe its animations Expected result: An... Read more

0
votes
Not Reproducible

"Assertion failed on expression: '0 == m_CurrentBufferBindMask[kUnityPer...

Graphics - General

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Apr 18, 2020

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Version/s: 2020.1, 2020.2, 2020.2.0a7

Reproduction steps:1. Download DOTSSample (https://github.com/Unity-Technologies/DOTSSample)2. Open the project3. Open scene "Whiteb... Read more

1
votes
Fix In Review

[Animator] Animated object's transforms are overridden by the Update() f...

Animation

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Apr 18, 2020

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Version/s: 2018.4, 2019.3, 2019.3.10f1, 2020.1, 2020.2

Reproduction steps:1. Open the attached project "case_1239258-Animation_Bug.zip"2. In the Project window under "Assets/Scenes" open ... Read more

2
votes
Fixed

Selection frame drawn in Scene view when a GameObject is selected while ...

Linux

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Apr 18, 2020

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Version/s: 2019.1.13f1, 2019.3, 2019.3.9f1, 2020.2

How to reproduce:1. Create and open a new project2. Select the "Main Camera" GameObject in the Hierarchy3. In the Scene view press a... Read more

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