Search Issue Tracker
Fixed in 2019.3.X
Votes
2
Found in
2018.4.0f1
2019.1.0f1
2019.2.0b1
2019.3.0a1
Issue ID
1158390
Regression
Yes
[Linux] StackOverflowException when running Linux Server Build
To reproduce:
1) Open the attached project
2) Open Build Settings
3) Make sure the following are set: Linux Standalone; Server Build
4) Build it and run on Linux
Result: Stack overflow in unmanaged: IP: 0x559a2b64433d, fault addr: 0x7f21780b5f34
StackOverflowException: The requested operation caused a stack overflow.
at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
at UnityEngine.UI.Image..cctor () [0x00006] in <c24a0ee14100460882a3a734997a272c>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
UnityEngine.UnhandledExceptionHandler:<RegisterUECatcher>m__0(Object, UnhandledExceptionEventArgs)
System.Object:__icall_wrapper_ves_icall_array_new_specific(IntPtr, Int32)
UnityEngine.UI.Image:.cctor()
Reproduced in 2018.4.0f1, 2019.1.0f1, 2019.3.0a1
Not reproduced in 2019.1.0b1
Not reproduced in Win Standalone
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
Resolution Note (fix version 2019.3):
Fixed in 2019.2.2f1, 2019.3.0b1, 2020.1.0a1