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[Input System] Events from non-default Action Maps are invoked when UI T...
Reproduction steps:1. Open the attached "1388797.zip" project2. Open the "New Scene" Scene3. Enter the Play mode4. Left-click on the... Read more
[WebGL] Build fails with emcc2: error when "-s BINARYEN_TRAP_MODE" argum...
Reproduction steps:1. Open the user's attached project2. Build and Run Expected result: Project is builtActual result: Build fails w... Read more
NetworkObjectReference does not check for null before casting to GameObject
This seems to be a null check. We don't have a repro project.Can we verify that adding a null check is possible and fix the issue. Read more
[macOS] [Editor] [Player] Keypress is never cancelled if a system gestur...
This repros on BOTH THE EDITOR AND PLAYER. It requires a trackpad. Repro: 1) Open attached project and open SampleScene.Unity2) Open... Read more
XR Interaction Toolkit is not visible in Package Manager when Enable Pre...
Reproduction steps:1. Create a new project2. Open the Project Settings and open the Package Manager tab3. Tick Enable Pre-release Pa... Read more
[IL2CPP] Build fails when MARS Companion Core is present in the Project
Reproduction steps:1. Open the attached project "Case_1338925"2. In "Project Settings" -> "Player" ensure "Scripting Backend" is ... Read more
Upgrading PSDs authored in Krita from 20.3 to 21.3 causes lost Sprite re...
If a project contains Krita authored .psd files and the project is upgraded from Unity 2020.3 to Unity 2021.3, the Sprites in the .p... Read more
[Metal] Pixelating shader is only working from a specific angle
How to reproduce:1. Open the user's attached project2. Open "SampleScene" Scene3. Observe the Game window Expected result: The shade... Read more
Hub crashes on load when there's a reference to a project on an inaccess...
Steps to reproduce:1. On macOS, use Boot Camp Assistant to create a Windows 10 partition 'Data' using exFAT formatting (instructions... Read more
Texture Importer Settings for WebGL does not list RGBA Half in the Forma...
Steps to reproduce:1. Open the attached "WebGL-TextureFormat-Erase.zip" project2. In the Project window select the Assets folder and... Read more
All about bugs
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Latest issues
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