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Fixed

Fixed in 1.0.1

Votes

0

Found in [Package]

1.0.0-pre.7

Issue ID

NCCBUG-170

Regression

No

NetworkObjectReference does not check for null before casting to GameObject

Package: Multiplayer Netcode for GameObjects

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This seems to be a null check. We don't have a repro project.
Can we verify that adding a null check is possible and fix the issue.

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