Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
3.1.2
Issue ID
HUBX-770
Regression
No
Hub crashes on load when there's a reference to a project on an inaccessible drive
Steps to reproduce:
1. On macOS, use Boot Camp Assistant to create a Windows 10 partition 'Data' using exFAT formatting (instructions: "https://support.apple.com/en-us/HT201468")
2. Boot into Windows
3. Open Hub and create a new project on the 'Data' partition
4. Close this project
5. Reboot into macOS
6. Observe that the 'Data' partition is mounted to macOS
7. Launch Parallels (https://www.parallels.com) to boot into Windows within macOS
8. Open Hub on Windows
Expected result: Hub launches
Actual result: Hub crashes
Reproducible with: 3.1.2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note:
Closing as this is a very edge use case and we can't prioritize a fix for this issue in a near future.