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[UWP] UnityEvent.RemoveListener doesn't remove event on builds with .NET...
Steps to reproduce: 1. Open and build attached project2. Run build and when it starts click on "Attach Block" button, this will add ... Read more
[WebGL] build & run fails to connect to localhost
-e: see title, fails on Windows and OSX starting with 5.5.0a4 -repro--create empty new project--switch to WeGL--build and run--NOTIC... Read more
Editor crashes with FlareManagerGeometryJob::operator=
How to reproduce:1. Download "Realistic Car Controller" from asset store.2. Open 'City FPS' scene.3. Enter play mode.4. Walk around/... Read more
SyncLists override Awake() method in inherited class
Reproduction steps:1. Open the "bug.zip" project2. Open the "test" scene3. Play the scene4. Notice that there are no messages logged... Read more
Line renderer parts are split when looking at it from low angle
Steps to reproduce: 1. Open attached project "Line Renderer.zip"2. Open scene "LineRenderers"3. Move scene camera to look at line re... Read more
Screen Space Render Texture renders Worlds Space Canvas in front of ever...
Reproduction steps:1. Open the attached project 'Canvas'2. Open the available scene3. Open the Game view4. Move the 'Canvas' gameobj... Read more
Restore Scene Setup does not open any scenes that were above the active ...
Steps to reproduce: 1. Open attached project.2. Open scene: a3. Open scene b and c in additive (drag&drop)4. Make active scene n... Read more
Restore Scene Setup which has no active scene throws Invalid SceneManage...
Steps to reproduce: 1. Open attached project.2. Open scene: a3. Open scene b and c in additive (drag&drop)4. Create new scene in... Read more
[Avatar] Configure button disapears with OGO
#1: "GetObject failed..." error when applying mapping with error, should warn with proper messaging (ex: "...'Hips' not found").#2: ... Read more
[Profiler]Color for 'Others' is similar to 'Scripts'
[It is more like a future request] Steps to reproduce the issue.1. Open any existing project or create a new one.2. Open "Profiler" ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing