Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.5.0a4
Issue ID
827747
Regression
Yes
[WebGL] build & run fails to connect to localhost
-e: see title, fails on Windows and OSX starting with 5.5.0a4
-repro
--create empty new project
--switch to WeGL
--build and run
--NOTICE the build won't run in the browser, failing with connection error
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [WebGL][Android] Corrupt header when connecting via IP
- Editor and Android Player hangs/freezes when repeatedly Loading/Unloading AssetBundle in Vulkan
- Selecting a Material for HDRP Decal Projector in the Inspector window spams errors in the Console
- Expanded Asset Preview Box moves/hides when creating new Asset in Project window
- Player crashes on Meta Quest with "/apex/com.android/runtime/lib64/bionic/libc.so" when using OpenXR Plugin in a specific project
Add comment