Search Issue Tracker
Fixed in 5.5.0
Votes
1
Found in
5.4.0f3
Issue ID
827532
Regression
Yes
Screen Space Render Texture renders Worlds Space Canvas in front of everything
Reproduction steps:
1. Open the attached project 'Canvas'
2. Open the available scene
3. Open the Game view
4. Move the 'Canvas' gameobject along the x axis
Result: The world space canvas is rendered in front of the cube, even though it's behind the cube
Reproduced with: 5.5.0b2, 5.4.0p4
Regression since: 5.4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] [DXR] Shadowmatte doesn't support RT shadows
- [HDRP] TAAU@100% and TAA produces different results
- [HDRP] APV debug mode Validity Over Dilation Threshold doesnt take touchup volumes in account
- Performance cost of looping animations increases over time
- [HDRP] Recursive rendering refraction is very different compared to Rasterization/PathTracing
Add comment