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[Android] [ETC] Alpha size is doubled compared to RGB if "Compress with ...
To reproduce:1) Open attached project2) Make sure it's set as Development Build and auto attaches to Profiler3) Build and run on dev... Read more
Rotating device while calling TrailRenderer.Clear() will result a crash ...
1. Build & Deploy my attached project to iOS 9 device.2. In-game enable Call Clear() checkbox3. Right after that rotate deviceNo... Read more
Optimize Transform Hierarchy generates different Skinned meshrenderer bo...
How to reproduce:1. Open the attached project2. Drag Corgi model to the scene3. Add DrawBounding script to it and attach Corgi (Skin... Read more
ScriptableObject is created without an error when script and class names...
Steps to reproduce: 1. Open attached project "829259.zip"2. In project tab, right click and in create asset menu create "The Scripta... Read more
[Profiler] [Networking] Network Operations Detail panel is greyed on res...
On resize or if not all elements are listed in Operation Detail panel is greyed. To reproduce:1. Run project attached. Open Profiler... Read more
Edit keyframe in curve editor breaks alignment for labels
Reproduction Steps:1. Open Project2. Open the window in the menu "BUGS/Curve Editor Bugs"3. Notice label under curve is aligned left... Read more
Disabled sub-emittor particles aren't cleared
Reproduction steps:1. Open the attached project2. Open and play "Particles SubEmitters" scene3. Click on the "Particle System - Birt... Read more
Attaching sprite to a public string array, crashes Unity
How to reproduce:1. Open the attached project "829198array.zip" from cloud2. Open test scene3. Select MainCamera in the Hierarchy4. ... Read more
[Android-ARM][iOS] White pixel artefacts in the Standard shader reflection
Steps to reproduce: 1) Download attached project 'testcases - Unity5.zip' and open in Unity.2) Load 'testcase_ReflectionClippingBug'... Read more
Occlusion culling on shadows that are within the camera sightline
After calculating the occlusion for the level, some shadows within the sightline the main camera are culled as the camera rotates. T... Read more
All about bugs
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