Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.5.0b2
Issue ID
829208
Regression
No
Disabled sub-emittor particles aren't cleared
Reproduction steps:
1. Open the attached project
2. Open and play "Particles SubEmitters" scene
3. Click on the "Particle System - Birth: Rotation (3D)" child object "SubEmitter0" (issue occurs with all sub-emitters, but with this particles system its very obvious)
4. Disable "SubEmitter0" for a few second
5. Re-enable "SubEmitter0"
6. Notice that all sub-emitters instances weren't cleared (check "problem.gif")
Notes:
- not a regression, happens in Version 5.4.0p1 (e61faee5ea97) (prior to the sub emitter module revamp)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- On Script import/reimport MonoImporter does not generate consistent results due to updating Custom packages
- [Entities Graphics] Size of the Content Update generated folder increases when changes are made to the Scene
- In Play Mode, an extra Sync Call is made every frame when a GameObject has a Rigidbody 2D component
- Crash on block_remove when a scene is opened in a specific project
- The GameObject with a Hinge Joint Component does not return to the initial position when the Use Motor property is toggled off
Add comment