Search Issue Tracker

Fixed in 5.6.0

Votes

0

Found in

5.5.0b2

Issue ID

829264

Regression

No

Optimize Transform Hierarchy generates different Skinned meshrenderer bounds than non-optimized one

Animation

-

How to reproduce:
1. Open the attached project
2. Drag Corgi model to the scene
3. Add DrawBounding script to it and attach Corgi (Skinned Mesh Renderer)
4. Notice how red bounds look and bound size is written in the scene
5. Right click on animator (in Corgi) and pick Optimize Transform Hierarchy
6. Notice the bound size is different

Reproducible: 5.2.5f1, 5.3.6p4, 5.4.1f1, 5.5.0b2

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.