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SRP Batch call gets split when two GameObjects are using the same shader...
Reproduction steps:1. Open the attached “BatchBreak” project2. Open the “Assets/SampleScene” Scene3. Open the Window > Analysis &... Read more
[Android][GLES] Adreno phones does not render transparent object if Opaq...
slack thread: [https://unity.slack.com/archives/C89KFUUCT/p1704888915286969] Steps:1. Open attached project (GLES3Transparent.zip)2.... Read more
[Android] Background Color is still displayed before Splash Screen in th...
How to reproduce:1. Open the "IN_65519" project2. Open the "SampleScene"3. In the Build Settings "Run Device" dropdown, select the d... Read more
The Diagnostics tab is empty when clicking the "I understand, show me th...
Reproduction steps:1. Open the “ReproProject“ project2. Open the Project Settings window (Edit > Project Settings)3. Open the Pre... Read more
Editor gets stuck loading "Initial asset database refresh" indefinitely ...
Reproduction steps:1. Open the “ConsoleApp4“ .Net project with Visual Studio2. Start Debugging in Visual Studio (Debug > Start De... Read more
[Android] Player crashes when AndroidJavaProxy which throws an exception...
Reproduction steps:1. Open the attached Project “ReproProject”2. Ensure IL2CPP is used as the Scripting Backend3. Build and Install ... Read more
Shader.SetGlobalColor does not respect RenderPipelineManager.beginCamera...
How to reproduce:1. Open the attached “SetGlobalColor_issue” project2. Open the “Test” Scene and enter Play Mode3. Observe the color... Read more
Materials are rendered after RenderPipelineManager.endCameraRendering wh...
How to reproduce:1. Open the attached "win11_hdrp_endcamerarendering_issue" project2. Open the “OutdoorScene” and enter Play Mode3. ... Read more
The IL2CPP and Mono Player crash when Application.Quit() is called
Reproduction steps:1. Open the attached project “repro_project“ (or “repro_project_without_graphics“ to save build time)2. Open File... Read more
Crash on BaseVideoTexture::InitVideoMemory when capturing Theta V's outp...
Reproduction steps:1. Open the attached project "CrashRepro"2. Enter the Play Mode Expected result: The Play Mode starts and Theta V... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates