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0
votes
By Design

SRP Batch call gets split when two GameObjects are using the same shader...

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Jan 10, 2024

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Version/s: 2021.3.34f1, 2022.3.17f1, 2023.2.4f1, 2023.3.0b1, 6000.0.0b11

Reproduction steps:1. Open the attached “BatchBreak” project2. Open the “Assets/SampleScene” Scene3. Open the Window > Analysis &... Read more

0
votes
Fixed

[Android][GLES] Adreno phones does not render transparent object if Opaq...

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Jan 10, 2024

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Version/s: 2023.3.0b3, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 7000.0.0a1

slack thread: [https://unity.slack.com/archives/C89KFUUCT/p1704888915286969] Steps:1. Open attached project (GLES3Transparent.zip)2.... Read more

0
votes
Fixed

[Android] Background Color is still displayed before Splash Screen in th...

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Jan 10, 2024

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Version/s: 2022.3.17f1, 2023.2.6f1, 2023.3.0b3, 7000.0.0a1

How to reproduce:1. Open the "IN_65519" project2. Open the "SampleScene"3. In the Build Settings "Run Device" dropdown, select the d... Read more

0
votes
Fixed

The Diagnostics tab is empty when clicking the "I understand, show me th...

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Jan 10, 2024

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Version/s: 2022.3.17f1, 2023.2.4f1, 2023.3.0b1

Reproduction steps:1. Open the “ReproProject“ project2. Open the Project Settings window (Edit > Project Settings)3. Open the Pre... Read more

9
votes
Fixed

Editor gets stuck loading "Initial asset database refresh" indefinitely ...

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Jan 10, 2024

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Version/s: 2022.3.17f1, 2023.2.4f1, 2023.3.0b1

Reproduction steps:1. Open the “ConsoleApp4“ .Net project with Visual Studio2. Start Debugging in Visual Studio (Debug > Start De... Read more

3
votes
Fixed

[Android] Player crashes when AndroidJavaProxy which throws an exception...

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Jan 10, 2024

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Version/s: 2021.3.34f1, 2022.3.17f1, 2023.2.5f1, 2023.3.0b2, 6000.0.0b11, 6000.1.0a7

Reproduction steps:1. Open the attached Project “ReproProject”2. Ensure IL2CPP is used as the Scripting Backend3. Build and Install ... Read more

5
votes
Fixed

Shader.SetGlobalColor does not respect RenderPipelineManager.beginCamera...

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Jan 11, 2024

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Version/s: 2022.3.17f1, 2023.2.4f1, 2023.3.0b1, 6000.0.0b11, 7000.0.0a1

How to reproduce:1. Open the attached “SetGlobalColor_issue” project2. Open the “Test” Scene and enter Play Mode3. Observe the color... Read more

0
votes
Fixed

Materials are rendered after RenderPipelineManager.endCameraRendering wh...

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Jan 11, 2024

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Version/s: 2022.3.17f1, 2023.2.4f1, 2023.3.0b1

How to reproduce:1. Open the attached "win11_hdrp_endcamerarendering_issue" project2. Open the “OutdoorScene” and enter Play Mode3. ... Read more

0
votes
By Design

The IL2CPP and Mono Player crash when Application.Quit() is called

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Jan 11, 2024

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Version/s: 2021.3.33f1, 2022.3.15f1, 2023.2.3f1, 2023.3.0a17

Reproduction steps:1. Open the attached project “repro_project“ (or “repro_project_without_graphics“ to save build time)2. Open File... Read more

0
votes
Fixed

Crash on BaseVideoTexture::InitVideoMemory when capturing Theta V's outp...

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Jan 11, 2024

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Version/s: 2022.3.16f1, 2023.1.17f1

Reproduction steps:1. Open the attached project "CrashRepro"2. Enter the Play Mode Expected result: The Play Mode starts and Theta V... Read more

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