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0

Found in

2023.3.0b3

6000.0.0b11

Issue ID

UUM-60290

Regression

No

[Android][GLES] Adreno phones does not render transparent object if Opaque Texture is enabled

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slack thread: [https://unity.slack.com/archives/C89KFUUCT/p1704888915286969]

*Steps:*
1. Open attached project (GLES3Transparent.zip)
2. Switch to Android platform
3. In PlayerSettings, make sure OpenGLES3 is on top of Graphics API list
4. Build and Run on an Android phone

*Expected:* one white (Opaque) and one red (Transparent) spheres are rendered
*Actual:* only the white (Opaque) sphere is rendered

*Reproducible:*
2023.3.0b3.git.2756700 Revision: trunk 2a105c3f8b4f
2023.3.0a10.0.17711 trunk c9b099e3345e
OnePlus 8T KB2003 (Adreno) - GLES3
Galaxy S10+ (Adreno) - GLES3

*Working fine on:*
Samsung S10 (Mali G76) - GLES3
OnePlus 8T KB2003 (Adreno) - Vulkan
Galaxy S10+ (Adreno) - Vulkan
All graphics API on Windows Editor (DX11/12, GLES3, Vulkan)
Mac Intel Metal and iOS

*Not reproducible:*
2023.3.0b3.git.2756700 Revision: trunk 2a105c3f8b4f - 
2022.3.17f1.git.5228416 Revision: 2022.3/staging 4fc78088f837 - Galaxy S10+ (Adreno) - GLES3

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