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Texture is not being painted when it is created in another Terrain
How to reproduce: 1. Open attached project "LevelDesignTraining.zip" 2. Open "001 MasionInWoods" scene 3. In Hierarchy, select "Terr... Read more
ComputeBuffer::SetData crash when exiting Play mode with a couple of Par...
Steps to reproduce: 1. Open QA-supplied project (Link in Edit) 2. Enter Play mode 3. In the bottom left, select "Normal 1g" and plac... Read more
Rigidbody's Collision Detection does not change to Continuous Dynamic wh...
How to reproduce: 1. Open "SampleScene" Scene in the attached "Repro1149736.zip" Project 2. Enter the Play Mode 3. Observe that the ... Read more
Particle Systems are scaled incorrectly when using Velocity render align...
How to reproduce: 1) Open attached project 2) Open the included Example Scene 3) Enter Play Mode Reproducible with: 2018.1.0b1, 201... Read more
[HDRP] Meshes close to the Camera create artifacts around them when in m...
How to reproduce: 1. Open the attached "case_1149723-HDRPMotionBlur.zip" project and open "SampleScene" 2. Enter Play mode 3. Using ... Read more
[Linux] Tooltips stay on screen when Editor window has been minimized
How to reproduce: 1. Open any project 2. Navigate to Console window and hover on 'Editor' tab until it shows a tooltip 3. Quickly mi... Read more
[Linux] Input.mouseScrollDelta returns reversed values in Linux player
How to reproduce: 1. Open user's attached project ('mousewheel-test.zip') 2. Build the project for Linux 3. Run the built executable... Read more
Signal Emitter at the start of the Timeline emits twice when the Timelin...
How to reproduce: 1. Open user's attached project ('TimeManipulationMarkers.zip') 2. Open 'SampleScene' 3. Make sure that Director o... Read more
[Android] RenderToFloatTexture is not supported on devices with Android 4
To reproduce: 1. Open attached project 2. Run and build to android device Actual result: Logcat prints False Expected result: Logca... Read more
[Shader Graph] "undeclared identifier 'SamplerState_Point_Clamp'" error ...
Reproduction steps: 1. Open "1149615" project 2. Open "Toon" in the Shader Editor 3. Notice that on "Toon Shading" there is an erro... Read more
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