Search Issue Tracker
Probuilder generated static lightmap UVs are reset when Scene is reopened
How to reproduce:1. Open the attached project named "Case_1230405"2. Open the SampleScene3. Observe that cubes with static lightmaps... Read more
[UI Builder] Inspector size tab has additional unnecessary input fields ...
How to reproduce:1. Open attached project "War of Imbalance (2).zip"2. In Project window, open "Assets" -> "7. UI" -> "Main Me... Read more
IK Animations are behaving incorrectly when entering Play Mode
Steps to reproduce:1. Open User-supplied project2. Preview the animation, notice that it plays correctly3. Enter the Play mode Expec... Read more
[URP] [Shaders] Billboard renderer and standard shader materials do not ...
Steps to reproduce:1. Open the user-supplied project and enter Play mode in the "LoadAssetBundle" Scene2. Notice that the tree has n... Read more
Physics Debug scene view down-right corner UI window disappears when ent...
How to reproduce:1. Open the attached 'project-1230368.zip' project2. Make sure that the 'Physics Debug' UI window is visible in the... Read more
[ProBuilder] Vertices always snaps to grid when editing them and using P...
How to reproduce:1. Open the attached 'project-1230365.zip' project and load 'SampleScene'2. In the Scene window, select one of the ... Read more
Bug Reporter title shows search results from Asset Store
Reproduction steps:1. Create a new project2. In the "Help" context menu open the Bug Reporter3. In the Title field enter "Image" Exp... Read more
[Cinemachine] Links to docs, changelog, and licenses open in local code ...
Links for docs, changelog, and licenses in the package description window is opening in the local editor rather than "Web Browser" f... Read more
Opening a prefab with a vertical layout group and a child with content s...
How to reproduce:1. Open attached project "ContextSizeFitterBug.zip"2. In Project window, open "VerticalListBroken" prefab3. Observe... Read more
Shader fails to compile when Shader header uses non english alphabet cha...
Steps to reproduce:1. Open User-supplied project2. Inspect the material Expected: its shader fails to compile.Actual: its shader com... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
- Inconsistent hotkeys in the Terrain tool with the "Terrain Tools" installed and not installed
- "DebugAllocatorMode" option changes when changed in another Editor instance