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[PS4][2D Spriteshape] The rendering for edges on Spriteshape does not ha...
[PS4][2D Spriteshape] The rendering for edges on Spriteshape does not happen sometimes when building on PS4 2. How we can reproduce... Read more
[iOS] OnPointerUp and OnDragEnd events work inconsistently or are ignore...
How to reproduce: 1. Open the attached iPhoneX_UIEventIssue.zip 2. Go to Project window-> Scenes 3. Open the "Sample Scene" scene 4... Read more
[Pen][Editor] Pen position is not consistent with Mouse position in cust...
Github: https://github.com/Unity-Technologies/InputSystem/issues/629 Repro: 1. Download attached project 2. Open custom window: Win... Read more
InvalidOperationException when exiting Playmode
Github: https://github.com/Unity-Technologies/InputSystem/issues/605 Repro: 1. Download attached project: InputError 2. Enter then ... Read more
CustomPropertyDrawers have different behavior now in 2019.2
CustomPropertyDrawers have different behavior now in 2019.2 1. What happened Previously, a List<Something> where there is a CustomP... Read more
Profiler Timeline fails to display one of workers Job information when J...
How to reproduce: 1. Open "case_1156836.zip" project 2. In Project Window select SampleScene 3. In Hierarchy Window select "Example"... Read more
[Visual Studio] .csproj and .sln files are generated incorrectly causing...
How to reproduce: 1. Open any project in 2019.2.0a12 or above and install Visual Studio Editor package 2. Write any Unity related sc... Read more
Colliders are not merged when using CompositeCollider2D
Steps to reproduce: 1. Open a new Unity project 2. Make a new gameObject with CompositeCollider2D component 3. Give it 2 child objec... Read more
EditorWindow.OnDestroy is called twice when closing a custom Editor window
How to reproduce: 1. Open user-submitted project (QuickSourceCheck) 2. In the toolbar select Window > My Window 3. Close the custom ... Read more
Inspector mode defaults to "Normal" after Editor restart
Reproduction steps: 1. Create a New Project 2. Change Inspector mode to "Debug" 3. Restart the Editor 4. Notice that the Inspector ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Memory leak when calling the ClearPropertyBinders and AddRemoveVFXProperty
- Entering "Configure Avatar" inside the Inspector locks it
- [Render Graph Viewer] Resource list icons cropped and in inconsistent positions
- Scene View with Debug Draw Mode enabled is gray when GPU Resident Drawer is enabled
- The UI is not visible when resizing out of focus built Player window with Application.runInBackground set to false