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0
votes
Fixed

Invalid SceneBindings of PlayableDirector do not get cleaned up

Package: Timeline

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Apr 07, 2020

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Version/s: 1.4.0-preview.3

How to reproduce:1. Open attached project "ActivationTrack.zip" and scene "SampleScene"2. In Hierarchy, select "Manager"3. In Inspec... Read more

0
votes
Fixed

[Profile Analyzer] Frame chart always retains same size when zooming in ...

Package: Profile Analyzer

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Apr 07, 2020

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Version/s: 0.6.0-preview.1

How to reproduce:1. Open attached 'ProfileAnalyzer' project2. Open Profile Analyzer found in Window->Analysis->Profile Analyze... Read more

0
votes
Fixed

Improved progress bars block windows Editor focusing

Window management

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Apr 07, 2020

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Version/s: 2020.1.0a23, 2020.2.0a7

How to reproduce:1. Create a new project and open it2. Have a folder with 10-20 assets ready on the same monitor as the Editor3. Dra... Read more

0
votes
Fixed

[HDRP] Refraction breaks on samples material ball after moving

Package: Scriptable Render Pipeline HD

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Apr 07, 2020

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Version/s: master 2020/04/07

1) Open the scene2) Move a refractive ball (notice refraction breaks)3) Undo or move using transform to put it back to the exactly s... Read more

0
votes
Not Reproducible

[Editor] Player Settings don't expand when clicking on the arrow

IMGUI

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Apr 07, 2020

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Version/s: 2020.2.0a6, 2020.2.0a7

Steps to reproduce: 1) Download attached project and open in Unity2) Go to Player Settings3) Click on the arrow to expand any of the... Read more

0
votes
Fixed

[TextMesh Pro] Sprite Importer saved asset contains empty Character and ...

Package: TextMeshPro

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Apr 07, 2020

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Version/s: 2.0.1

How to reproduce:1. Open the attached "1234652.zip" project2. In the menu bar, navigate to Window > TextMesh Pro > Sprite Impo... Read more

5
votes
Not Reproducible

[Android] InputField.onEndEdit is not called when turning off the TouchS...

Android

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Apr 07, 2020

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Version/s: 2017.4, 2019.3.6f1, 2020.2

Steps to reproduce:1. Open user's attached project "inputFieldTest3.zip"2. Build it on Android3. On the devices press on the Input f... Read more

1
votes
Fixed

Transform.position is different in Start and Update methods on WebGL bui...

WebGL

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Apr 07, 2020

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Version/s: 2019.3.0a11, 2019.3.8f1, 2020.1, 2020.2

How to reproduce:1. Open the project "case_1234614-WebGL_transform.position"2. Open the scene "SampleScene"3. Make a WebGL build and... Read more

0
votes
Won't Fix

[URP] Universal Additional Camera Data component is not removed when try...

Package: Scriptable Render Pipeline Universal

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Apr 07, 2020

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Version/s: 9.0.0-preview.15

How to reproduce:1. Create a new URP project2. Create an Empty GameObject3. Add a Camera component to the GameObject4. Press CTRL + ... Read more

5
votes
By Design

[Android] Application.targetFrameRate fails when Optimized Frame Pacing ...

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Apr 07, 2020

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Version/s: 2019.3, 2019.3.8f1, 2019.4, 2020.1, 2020.2

Steps to reproduce:1. Open the project from case#12529782. Make sure that in the Player Settings under Resolution and Presentation O... Read more

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