Search Issue Tracker
Fixed in 2019.3.X
Votes
0
Found in
2019.3.0a3
Issue ID
1159630
Regression
Yes
Quality Level is not highlighted when selecting it with refreshed editor theme
To reproduce:
1. Open Unity;
2. Open Project settings;
3. Navigate to Quality settings;
4. Select any quality level.
Expected result: level gets highlighted once selected.
Actual result: level does not get highlighted, there is no other feedback after selecting it.
Reproduced with: 2019.3.0a3, when refreshed editor theme was introduced.
Did not reproduce with: 2019.2.0b4, 2019.3.0a2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on block_locate_free when rendering a specific scene
- A submenu disappears on MacOS when the MenuItem method argument "isVariableFunction" is set to "false" and priority argument is set to "-1"
- The Sprite Library Editor window has an incorrect order of Sprites when the Sprites are reordered and the order saved
- Tilemap Tiles do not get lit up unless the Light Range is greater than the distance between the position of the Tile before the transformation and the Light Source when the Tile is transformed with Tilemap.SetTransformMatrix method
- The Editor and "Reloading Domain" windows are frozen when entering Play Mode
Add comment