Search Issue Tracker
Duplicate
Votes
0
Found in
2019.1.0a10
2019.2.0a1
2019.3.0a1
2019.3.0a3
Issue ID
1159504
Regression
Yes
Inspector does not vertically pan when dragging components inside of a GameObject
How to reproduce:
1. Download the tester-submitted project(InspectorPanning)
2. Select the 'Inspector' GameObject
3. Attempt to drag the 'Light' Component to the bottom of the Component list without using the scroll wheel
Expected result: the inspector scrolls down when dragging a Component near the bottom of the Inspector
Actual result: the inspector does not scroll down when dragging a Component near the bottom of the Inspector
Reproducible with: 2019.1.0a10, 2019.1.5f1, 2019.2.0b5, 2019.3.0a5
Not reproducible with: 2017.4.28f1, 2018.4.1f1, 2019.1.0a9
-
Resolution Note (2019.3.X):
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
This is a duplicate of issue #1169695