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TMP_SubMeshUI Raycast Target doesn't follow TextMeshPROUGUI Preset Values
How to reproduce:1. Open the attached TextMeshPRO-RaycastTarget-Bug.zip project2. Open the InitScene and Enter the Play mode3. In th... Read more
[VFX] Deleting a property in Spawn System section causes editor to freeze
Deleting a property in Spawn System section of the VFX graph causes the editor to freeze Steps to repro:1. Create anew HDRP template... Read more
NullReferenceExceptions in PreprocessReflectionProbeData
I'm getting a NullReferenceException in PreprocessReflectionProbeData when the stress test project deletes and then regenerates refl... Read more
[HDRP] FormatException thrown on opening "HD Render Pipeline Wizard" window
On opening the "HD Render Pipeline Wizard" window from "Render Pipeline" in the Window menu causes the editor to throws "FormatExcep... Read more
[VFX Graph] Editor throws NullReferenceException in the console when a n...
On creating New Node from "Output Mesh Node" in VFX Graph editor throws NullReferenceException in the console, refer the attached vi... Read more
[2d][Sprite Import] Specific Sprite seems to be cutoff when added into t...
[2d][Sprite Import] Specific Sprite seems to be cutoff when added into the scene Repro Step:1. Open Attached project2. Note that use... Read more
Player crash when calling ReadInt32 from BinaryReader several hundred th...
How to reproduce:1. Open the attached project (1235202.zip)2. Open the Main scene from the Project window3. Open the "Build Settings... Read more
Crash on invoke_void_FunctionBodyBuilder_Value_Value_uint_bool when tryi...
Reproduction steps:1. Open the project attached by the user2. Define "CRASH_BURST" in Scripting Define Symbols (Edit -> ProjectSe... Read more
Need to update the Application icon
The icon of the application needs to be updated. Minor corrections have been applied to it. Read more
New variable field set to default when importing Serialized ScriptableOb...
Reproduction steps:1. Open attached project "ScriptableBug.zip"2. In Project folder, copy the contents of "\NEW" into "\Assets"3. In... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default