Search Issue Tracker

1
votes
Fixed

Setting WebGLInput.captureAllKeyboardInput to false makes text in the we...

WebGL

-

Oct 19, 2016

-

Version/s: 5.4.2f1

Reproduction steps:1. Open the "bug.zip" project2. Make sure to select the "TestT" WebGL template3. Build the only scene and run it4... Read more

0
votes
Fixed

[iOS] OnApplicationPause() gets called twice in a row with the same paus...

iOS

-

Oct 19, 2016

-

Version/s: 5.4.2f1

When quickly minimizing and restoring an app, OnApplicationPause() gets called twice in a row, followed by two resume calls. Steps t... Read more

0
votes
Fixed

[Linux Editor] Game view flickers when previewing splash screen in the E...

Linux

-

Oct 19, 2016

-

Version/s: 5.5.0xb5

Splash screen preview does not work on the Linux Editor. Instead of showing the splash screen effects, the Game window flickers. Ste... Read more

0
votes
Fixed

Crash in ProceduralMaterialData::GetSubstancePackage when opening likely...

Substances

-

Oct 18, 2016

-

Version/s: 5.5.0b7

I have a test scene for a hi-res terrain with RTP etc. Not much else in the scene at all.The editor crashed suddenly; I believe the ... Read more

0
votes
Fixed

[VR] The effect of render viewport scale is greater when using single pa...

VR

-

Oct 18, 2016

-

Version/s: 5.6.0a1

Setting the render scale to 0.35 with single pass on results in a far 'granier' image than when setting the render scale to 0.35 wit... Read more

2
votes
Fixed

[VR] Multiple cameras with specific target eyes fail to render properly

VR

-

Oct 18, 2016

-

Version/s: 5.6.0a1

1. What happened Attempting to setup three cameras (one for each eye + one for the main display) causes issues in rendering. The ima... Read more

0
votes
Fixed

[macOS] Input from USB mouse disables further touchpad input in Input.Ge...

MacOS

-

Oct 18, 2016

-

Version/s: 5.4.2f1

If the cursor is moved with a USB mouse, Input.GetAxis("Mouse X") and Input.GetAxis("Mouse Y") return 0 if the cursor is moved with ... Read more

8
votes
Fixed

UnityWebRequest does not indicate that a SSL certificate is invalid

WebRequest

-

Oct 18, 2016

-

Version/s: 5.3.5p1

Steps to reproduce: 1. Open the project.2. Hit play3. Notice there is a webpage output to the Debug.Log which includes:<div id="c... Read more

0
votes
Fixed

Wrong objects placement when importing FBX from Cheetah3D

Asset and Scene Management

-

Oct 18, 2016

-

Version/s: 5.4.1f1

To reproduce:1. Open project2. Drag 'WorldTile00.fbx' from 'meshes' folder to scene Expected result: imported objects will be placed... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.