Search Issue Tracker
Custom surface shaders using emissive Standard lighting does not match U...
Reproduction steps:1. Download and open the attached "StandardEmissiveRequiresGammaTag.zip" project2. Open the "main" scene3. Observ... Read more
Editor freezes each time it compiles when it can't connect to Perforce s...
How to reproduce:1. Download the attached project 'My project.zip'2. Enter Play mode Expected result: Editor does not freeze (can co... Read more
Scene icons in the Hierarchy window are pixelated when Display Scale is ...
How to reproduce:1. Open any project2. Open the System Display settings3. Change the Scale value to 125% or more Expected result: Sc... Read more
[UI Toolkit] Style changes applied with USS are overridden when the styl...
How to reproduce:1. Open the attached project "tint repro"2. Open the scene "SampleScene" and enter Play mode (Assets/Scenes/SampleS... Read more
TextField doesn't accept input when using custom FontAsset
Reproduction steps:1. Open the attached user's project2. Go to the 'Window -> UI Toolkit -> UI Builder'3. Open the 'Assets\UI\... Read more
[HDRP] Indoor scene is over exposed due to clouds if created from HDRP t...
Repro:1) Create a new HDRP template with recent unity version (for example 2022.2.a7). It wont repro if another project is used.2) C... Read more
[HDRP] UX issue with clouds ambient modes in Lighting tab
Repro1) Open HDRP template2) Go to lighting tab3) Look at the drop down property Static Lighting clouds, notice its grayed out even ... Read more
ManagedReferences on a Prefab instance that cannot be applied or reverte...
Reproduction steps:1. Open the attached 'My project' project2. Open the 'scene' Scene3. Observe the 'Placer with override' GameObjec... Read more
Quick Search does not find all files
Repro steps: 1- Create a new project2- Download and import the following asset package https://assetstore.unity.com/packages/3d/envi... Read more
[Oculus] Mesh Outputs using the new SG integration only render 1 mesh pa...
Reproduction steps:1. Open the attached "1408241Rep.zip" project2. Open the "SampleScene" Scene3. Enter the Play mode and observe th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved