Search Issue Tracker
Fixed in 2022.2.X
Votes
0
Found in
2021.2
2022.1.0a12
2022.2
2022.2.0a6
Issue ID
1403415
Regression
Yes
Scene icons in the Hierarchy window are pixelated when Display Scale is set to more than 125%
How to reproduce:
1. Open any project
2. Open the System Display settings
3. Change the Scale value to 125% or more
Expected result: Scene icons quality remains unchanged
Actual result: Scene icons become pixelated
Reproducible with: 2021.2.16f1, 2022.1.0a12, 2022.1.0b11, 2022.2.0a8
Not reproducible with: 2019.4.36f1, 2020.3.31f1, 2022.1.0a1, 2022.1.0a11
Notes:
- The issue is related to the new Unity logo
- Not reproducible with MacOS
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Editor Window not visualizing changes when selecting different Filter Modes
- Crash on UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () when opening a project
- The Texture Shape of an Image changes from 2D to a Cube when the project is upgraded to 2019 and above
- Building 3D Sample Scenes (URP) Project fails
- Alpha channel is disabled when Alpha Clip Threshold is set to 0
Add comment