Search Issue Tracker
Duplicate
Votes
0
Found in
2021.2.13f1
Issue ID
1410105
Regression
No
[Oculus] Mesh Outputs using the new SG integration only render 1 mesh particle
Reproduction steps:
1. Open the attached "1408241Rep.zip" project
2. Open the "SampleScene" Scene
3. Enter the Play mode and observe the Scene
Expected result: Multiple particles are rendered
Actual result: One particle is rendered
Reproducible with: 12.1.6 (2021.2.17f1), 13.1.7 (2022.1.0b14), 14.0.2 (2022.2.0a9)
Could not test with: 7.7.1 (2019.4.37f1) (Active Targets not supported in 2019.4), 10.8.1 (2020.3.32f1) (No Support VFX Graph option in Shader Graph)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Size value in Particle System Curve's tab is highlighted with selection across all tab header
- Particle System Curve's Presets window has no visual indication of what preset is selected
- Blur shader doesn't work when the "Scene Color" Node is attached to the UI "Output" Node
- Particle System Curve presets can't be scrolled and some of them can't be selected if window is too narrow to fit them all
- Mistakes in multiple Particle System Components pop-up
This is a duplicate of issue #1408241