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0
votes
Fixed

[Packman] Artifacts appear in the Package window after leaving play mode

Packman

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Jun 14, 2019

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Version/s: 2019.3.0a2, 2019.3.0a4

Steps to reproduce: 1. Create a new project 2. Open Package Manager window 3. Type in search bar "2D" 4. Enter and exit play mode R... Read more

6
votes
Duplicate

WebGL Builds Leak Memory On .NET 4.x Runtime for Circular References

IL2CPP

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Jun 14, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.2f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1) Open the attached project and the scene inside of it 2) Open Build Settings 3) Set it to WebGL platform and make su... Read more

0
votes
Fixed

TextMeshPro Horizontal alignment does not work when '…' symbol is used

Package: TextMeshPro

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Jun 14, 2019

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Version/s: 2.0.1

How to reproduce: 1. Open attached project "New Unity Project.zip" 2. In Hierarchy window, select "TextMeshPro Text" 3. In Inspecto... Read more

0
votes
Won't Fix

[ECS] [Win7] Performance drops when model is converted to Entity in Scene

Package: DOTS Hybrid Renderer

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Jun 14, 2019

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Version/s: 0.0.12-preview.32

How to reproduce: 1. Open "SampleScene" Scene in the attached "case_1162678.zip" Unity project 2. Enter Play Mode 3. Use arrow keys ... Read more

7
votes
Fixed

[XR] Subsystems are not found when using Android app bundles

XR SDK

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Jun 14, 2019

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Version/s: 2018.4

No XR Subsystems are initialized when building an Android app bundle. This is due to a difference in Unity's virtual file system whe... Read more

0
votes
Duplicate

Setting Shader Texture2DArray via CommandBuffer/MaterialPropertyBlock/Ma...

Graphics - General

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Jun 13, 2019

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Version/s: 2017.4.0f1, 2018.3.10f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open user-submitted project (Repro_Shader_Properties) or tester-submitted project (Repro_Shader_Properties_NoSR... Read more

0
votes
Fixed

[ARM64] When using Executable Only, Player crashes on launch.

Universal Windows Platform

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Jun 13, 2019

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Version/s: 2019.3.0a6

This crash ONLY happens when using Executable Only build, and it depends on the Build Configuration: - Master: Always launches - D... Read more

0
votes
Fixed

It's not possible to create Texture2DArray with Compression because It d...

Graphics - General

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Jun 13, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.1.6f1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached "update Texture Array content at runtime.zip" project and open in Unity 2. Open "Texture2DArray"... Read more

0
votes
Fixed

[ARM] Executable Only build fails in Editor

Universal Windows Platform

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Jun 13, 2019

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Version/s: 2019.3.0a6

Due to lack of an ARM device, it is not certain if the same error happens when build through "Build and Run" Repro: 1. Create an ne... Read more

0
votes
Fixed

[WebGL] RenderTextures color is not updated based on depth in WebGL buil...

WebGL

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Jun 13, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.6f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project ("case_1162614-TestDepth2017.zip") 2. Open the repro scene ("SampleScene") 3. Enter t... Read more

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