Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.4
2019.3.10f1
2020.2
Issue ID
1240532
Regression
No
Scene viewport camera tilts in the Z-Axis when using the Look tool
How to reproduce:
1. Open attached "case_1240532" project
2. Open the Scene View
3. In the Scene View, right-click and move your mouse in circles for about 2 minutes
4. Observe the Z-Axis (roll) angle by clicking Custom->EditorCamCheckRoll in the Menu bar
Expected results: Scene viewport camera's Z-Axis rotation is 0
Actual results: Scene viewport camera's Z-Axis rotation is less or more than 0
Reproducible with: 2018.4.24f1, 2019.3.16f1, 2019.4.1f1, 2020.1.0b14, 2020.2.0a16
Notes:
- The tilt can be restored to the default value by clicking on any Scene Gizmo viewing angle
- The viewport camera tilts to the right if you move your mouse in a circle counterclockwise, to the left if clockwise
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Transform fields are impossible to edit when Inspector window is resized
- Actions in UI Builder Preview mode are not fully reset after exiting the Preview mode
- Transform field values are no longer visible when Inspector window is resized
- [Android] "Adding null Transform to TransformAccessArray will result in degraded performance" warnings printed when loading and unloading scenes with 2D animated characters
- "Trying to draw gizmos while inside a renderpass" error message is thrown when Scene View Gizmos are enabled
Resolution Note:
Given the user pain and frequency, plus an easy workaround, marking this "Wont Fix" for now. The next time we are doing work on the Scene View camera I will make a note to see if there is anything to be done.