Search Issue Tracker
Fixed
Fixed in 7.4.1
Votes
0
Found in [Package]
2019.3
2019.3.10f1
2020.1
2020.2
Issue ID
1240499
Regression
Yes
[URP] Shadow cascades create black circular artifacts on terrain grass detail
How to reproduce:
1. Open the attached 'URPTest.zip' project
2. Open 'Test' Scene
3. Double-click on 'Cube' GameObject in the Hierarchy
4. Zoom-out the Scene View
Expected result: Black circular artifacts do not appear
Actual result: Black circular artifacts appear
Reproducible with: 2019.3.0f6(7.2.0), 2019.3.12f1(7.3.1), 2020.1.0b8(8.0.1)
Not reproducible with: 2018.4.22f1(4.1.0), 2019.3.0f6(7.1.8), 2020.1.0b8(8.1.0), 2020.2.0a10(9.0.0-preview.14)
Notes:
- Reproducible on Windows and macOS
- Video of reproduction is attached in Edit
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on AudioMixer::GetFMODChannelGroup when entering Play Mode in a specific project
- Prefabs with "Flags" enum properties result in "IndexOutOfRangeException" when trying to commit/revert
- The Camera first person mode in Cameras overlay is greyed out and not clickable when the Editor is restarted with the Game View focused
- Scene View doesn't select the Canvas when it's clicked with the View Tool
- Transform fields are impossible to edit when Inspector window is resized
Resolution Note:
Fixed in URP 8.1.0, available in 2020.1.0b8
Resolution Note (fix version 7.4.1):
Fixed in URP 7.4.1 and above which is available in 2019.4