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[VFX Graph] Debug modes are able to overwrite the capacity on locked ass...
Simple Particle System and Swarm Particle System can not be used again once its capacity set to 0 in Efficiency debug mode when you ... Read more
[HDRP] Game view window become lit when mouse over and out on the game v...
-Game view window becomes lit/Auto Exposure effects when mouse over and out on the game view after setting Camera Background Type to... Read more
[URP] "Volume Override" window doesn't disappear when clicked on the oth...
In the Post-process Volume gameobject when A property is tried to override by selecting "Add Override" button in the inspector tab, ... Read more
[HDRP] ArgumentNullException and NullReferenceException errors are throw...
-ArgumentNullException and NullReferenceException errors are thrown on removing Camera Component from its preset asset.-MissingRefer... Read more
[macOS] Inconsistent crash in objc_msgSend/objc_retain when previewing A...
How to reproduce:1. Open tester-attached project(AnimatorCrash.zip)2. Enter Play Mode3. In the Animator window, switch to the 'Param... Read more
PPv3 Bloom does more pyramid levels than PPv2 which causes non-negligabl...
How to reproduce:1. Open the attached "URP_Bloom" and "PPv2_Bloom" projects2. Build both projects for Android3. Inspect the performa... Read more
PPv3 LUT not merged due to per frame recalculation which causes a perfor...
How to reproduce:1. Open the attached "URP_PerfTest" and "PPv2_PerfTest" projects2. Build both for Android3. Inspect the performance... Read more
[XR Interaction Toolkit] Room Scale or Stationary XR Rig does not have a...
Repro steps:1. Create a new project2. Import the XR Interaction Toolkit package3. Create a new Scene and delete the Main Camera4. Ri... Read more
[SRP Batcher] cyan shader renders template scene objects in wrong positions
repro steps:1. create a new URP template project2. add a new scene3. create a cube4. move cube position (away from origin)5. create ... Read more
[Profiler] GPU module hides Call names and "Total time" when the Call na...
How to reproduce:1. Create and open a new project2. Add a Reflection Probe to the current Scene from GameObject > Light > Refl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version