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0
votes
Fixed

[VFX Graph] Debug modes are able to overwrite the capacity on locked ass...

Package: Visual Effect Graph

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Apr 27, 2020

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Version/s: 9.0.0, 8.1.0, 8.0.1.

Simple Particle System and Swarm Particle System can not be used again once its capacity set to 0 in Efficiency debug mode when you ... Read more

0
votes
By Design

[HDRP] Game view window become lit when mouse over and out on the game v...

Package: Scriptable Render Pipeline HD

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Apr 27, 2020

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Version/s: 9.0.0, 8.1.0.

-Game view window becomes lit/Auto Exposure effects when mouse over and out on the game view after setting Camera Background Type to... Read more

0
votes
Fixed

[URP] "Volume Override" window doesn't disappear when clicked on the oth...

Package: Scriptable Render Pipeline Universal

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Apr 27, 2020

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Version/s: 2020.1.0a22, 2020.1.0b8, 2020.2

In the Post-process Volume gameobject when A property is tried to override by selecting "Add Override" button in the inspector tab, ... Read more

0
votes
Won't Fix

[HDRP] ArgumentNullException and NullReferenceException errors are throw...

Package: Scriptable Render Pipeline HD

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Apr 27, 2020

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Version/s: 9.0.0, 8.1.0, 8.0.1

-ArgumentNullException and NullReferenceException errors are thrown on removing Camera Component from its preset asset.-MissingRefer... Read more

7
votes
Fixed

[macOS] Inconsistent crash in objc_msgSend/objc_retain when previewing A...

Animation

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Apr 27, 2020

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Version/s: 2019.3, 2020.1, 2020.1.0b5, 2020.2

How to reproduce:1. Open tester-attached project(AnimatorCrash.zip)2. Enter Play Mode3. In the Animator window, switch to the 'Param... Read more

0
votes
Fixed

PPv3 Bloom does more pyramid levels than PPv2 which causes non-negligabl...

Package: Scriptable Render Pipeline Universal

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Apr 27, 2020

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Version/s: 8.1.0

How to reproduce:1. Open the attached "URP_Bloom" and "PPv2_Bloom" projects2. Build both projects for Android3. Inspect the performa... Read more

1
votes
Won't Fix

PPv3 LUT not merged due to per frame recalculation which causes a perfor...

Package: Scriptable Render Pipeline Universal

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Apr 27, 2020

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Version/s: 8.1.0

How to reproduce:1. Open the attached "URP_PerfTest" and "PPv2_PerfTest" projects2. Build both for Android3. Inspect the performance... Read more

0
votes
Fixed

[XR Interaction Toolkit] Room Scale or Stationary XR Rig does not have a...

Package: XR Interaction

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Apr 27, 2020

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Version/s: 0.9.4

Repro steps:1. Create a new project2. Import the XR Interaction Toolkit package3. Create a new Scene and delete the Main Camera4. Ri... Read more

1
votes
Fixed

[SRP Batcher] cyan shader renders template scene objects in wrong positions

Metal

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Apr 27, 2020

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Version/s:

repro steps:1. create a new URP template project2. add a new scene3. create a cube4. move cube position (away from origin)5. create ... Read more

0
votes
Fixed

[Profiler] GPU module hides Call names and "Total time" when the Call na...

Profiling

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Apr 27, 2020

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Version/s: 2017.4, 2020.2, 2020.2.0a8

How to reproduce:1. Create and open a new project2. Add a Reflection Probe to the current Scene from GameObject > Light > Refl... Read more

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