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[XR][Quest] _WorldSpaceCameraPos in vertex shaders always assumes the le...
Repro steps:1. Open attached project2. Build and Run on Quest3. Observe the wood floor with each eye while the other is closed Actua... Read more
[ShaderGraph] Main Preview Window stops rendering graph's output when Sp...
How to reproduce:1. Open the attached project named "Case_1243468"2. Open the Test shader graph3. Observe that the Main preview wind... Read more
Changing the type of script properties to custom Struct causes errors wh...
How to reproduce:1. Open the attached project "1243451.zip"2. Open the Scene "1"3. Open script "Test.cs", comment lines 13, 14, 15, ... Read more
Sprite Shape without assigned Profile crashes builds at startup on IL2CP...
Sprite Shape without assigned Profile crashes builds at startup on IL2CPP backend Repro Steps:1. Start with a scene that has a Sprit... Read more
[IMGUI] SearchField style in a custom Editors window does not match Edit...
How to reproduce:1. Open the attached project "1243420.zip"2. Click "Tools" > "BugTest Window"3. Start typing in a "BugTest" wind... Read more
[Visual Studio] Opening a script opens the default VS version for .cs fi...
Steps to reproduce:1. Open the project from the attached file "1243391.zip"2. Go to Edit > Preferences > External Tools3. In t... Read more
WebGL build crashes when ConcurrentDictionary.Count is called
Reproduction steps:1. Open the user's attached project2. Make a WebGL build and run it Reproducible with: 2018.4.27f1, 2019.4.10f1, ... Read more
[iOS] [Metal] GPU hangs on queries made to Metal API throwing errors eve...
Reproduction steps:1. Open user's attached project in "crest test.zip"2. Open "klaus test" Scene3. Objects under "Floaties" GameObje... Read more
"No MonoBehaviour scripts in the file" message if there is a double UTF-...
How to reproduce:1. Open user-submitted project (ClassTest.zip)2. Select MoonTimeline.cs in the Project view3. See the Inspector win... Read more
Instantiating entity prefab with Hybrid components causes errors thrown ...
How to reproduce:1. Open user's attached project2. Navigate File > Build Settings and switch platform to iOS3. Press Build and Ru... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask