Search Issue Tracker
Duplicate
Votes
6
Found in
2017.4.0f1
2018.4.0f1
2018.4.2f1
2019.1.0a1
2019.2.0a1
2019.3.0a1
Issue ID
1162701
Regression
No
WebGL Builds Leak Memory On .NET 4.x Runtime for Circular References
To reproduce:
1) Open the attached project and the scene inside of it
2) Open Build Settings
3) Set it to WebGL platform and make sure it's set to .NET 4.x in Player Settings
4) Build and run it
Expected: Memory stays low and stable
Actual: Memory quickly climbs until it runs out and then player fails with an "Out of memory" error
Reproduced in 2017.4.0f1, 2018.3.14f1, 2019.3.0a6
Not reproduced in Windows IL2CPP; nor if .NET 3.5 is used
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server
This is a duplicate of issue #1054493