Search Issue Tracker
Fixed in 2019.3
Fixed in 2018.4, 2019.1, 2019.2
[XR] Subsystems are not found when using Android app bundles
No XR Subsystems are initialized when building an Android app bundle. This is due to a difference in Unity's virtual file system when using an app bundle.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- SBP Support for Mip Stripping
- Prefab Hierarchy is reordered after upgrading a project to a newer version of Unity
- OnTriggerExit2D when disabling a GameObject
- [DirectX12] FrameTimingManager does not return useful data
- [GPU PLM] High resolution lightmap bake keeps on restarting when Progressive Updates flag is enabled