Search Issue Tracker
Fixed in 2019.3.X
Fixed in 2018.4.X, 2019.1.X, 2019.2.X
Votes
7
Found in
2018.4
Issue ID
1162654
Regression
No
[XR] Subsystems are not found when using Android app bundles
No XR Subsystems are initialized when building an Android app bundle. This is due to a difference in Unity's virtual file system when using an app bundle.
Comments (3)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping
michaelschmitz
Feb 22, 2022 09:28
AR Foundation does not work using Unity 2021.2.8 (apple silicon) and AR Foundation 4.2.2. when exporting as AAB and split into binaries in the publishing settings.
dayliff2
Aug 05, 2020 14:51
For anyone still having this issue, I've heard that these versions of Unity have the fix applied: 2018.4.4f1, 2019.1.10f1, 2019.2.0b9, & 2019.3.0a8.
I tested out 2019.1.10f1 and it now works.
DVBlue
Oct 29, 2019 10:07
ARCore fails when building google play app bundle