Search Issue Tracker
Fixed in 2019.3.X
Fixed in 2018.4.X, 2019.1.X, 2019.2.X
Votes
7
Found in
2018.4
Issue ID
1162654
Regression
No
[XR] Subsystems are not found when using Android app bundles
No XR Subsystems are initialized when building an Android app bundle. This is due to a difference in Unity's virtual file system when using an app bundle.
Comments (3)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
michaelschmitz
Feb 22, 2022 09:28
AR Foundation does not work using Unity 2021.2.8 (apple silicon) and AR Foundation 4.2.2. when exporting as AAB and split into binaries in the publishing settings.
dayliff2
Aug 05, 2020 14:51
For anyone still having this issue, I've heard that these versions of Unity have the fix applied: 2018.4.4f1, 2019.1.10f1, 2019.2.0b9, & 2019.3.0a8.
I tested out 2019.1.10f1 and it now works.
DVBlue
Oct 29, 2019 10:07
ARCore fails when building google play app bundle