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AssetModificationProcessor.OnWillCreateAsset Callbacks are inconsistent ...
How to reproduce: 1. Open the attached "CustomSceneImporter.zip" Project 2. Create the material by Right-clicking Project View and s... Read more
Default preset is ignored when adding StandaloneInputModule through the ...
How to reproduce: 1. Open the user-submitted project ("EventSystem Creation Errors.zip") 2. In the Project Window click on the "Stan... Read more
VCS/Perforce: ability to setup "default changeset" that all changes go i...
People working with Perforce often organize their changes into multiple "changesets" before submitting them. Right now everything go... Read more
[HDRP] Dynamic Resolution Shadow jitters when camera exit the radius of ...
How to reproduce: 1. Open the user-submitted project ("ShadowFlickerRepo.zip") 2. Enter Play Mode and observe the shadows Expected ... Read more
GameObject with Cloth is not affected by External and Random Acceleration
How to reproduce: 1. Open the attached "case_1163589.zip" project 2. Open the "case_1163589" Scene 3. Select "Cube" GameObject 4. ... Read more
[LWRP] A Shader created in ShaderGraph is not applied on Object when cal...
To reproduce: 1. Download attached "test.zip" project and open in Unity 2. Open "SampleScene" scene 3. Open Scene View 4. Observe t... Read more
[UaaL] Application crashes when Integrating Unity as a library in Androi...
To reproduce: 1. Download Full project and follow the steps to build in Android studio https://forum.unity.com/threads/integration-... Read more
EditorGUI.Popup has limited depth when they are Multi-Level
How to reproduce: 1. Open the attached project("Popup_Test") 2. Go to Test > Window 3. In Selection A, try to go to the 20th level o... Read more
[SubGraph] Spaceable parameters don't update properly
Repro steps: 1. Import the attached unity package 2. Open SpaceableScene 3. Open New VFX and change the space of 'Position' 4. Obser... Read more
[SubGraphs] Certain parameters throw 'unexpected type' exceptions when u...
Repro steps: 1. Import the attached package 2. Open the ParamterIssue.vfx and/or the ParameterSubGraphIssue subgraph 3. Observe the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- Crash on dynamixel_sdk.dynamixel:groupSyncReadTxRxPacket when entering Play Mode after updating path to Dynamixel SDK in script
- NullReferenceException is thrown when changing the Inspector preview selection