Search Issue Tracker
Reference fields are copied when adding a new element with a SerializeRe...
How to reproduce:1. Open the attached project "IN-57054.zip"2. Open Assets/Scenes/SampleScene.unity3. Select "Main Camera" in the Hi... Read more
"AudioImporterInspector.OnInspectorGUI must call ApplyRevertGUI to avoid...
How to reproduce:1. Open the user's attached project2. Select Assets/Audio Nodes/Scenes/SceneAssets/Audio Clips/Drums 1.aif3. Select... Read more
Unity Graphics API calls are not being made in iOS, Windows and Standalo...
Reproduction steps:1. Open the "IN-57048.zip" project2. Build and Run the project3. Click the screen in the Player Expected results:... Read more
Crash on "projectionTreeBuildStep" when generating several meshes joined...
Reproduction steps:1. Open project “L-System.zip”2. Open “MainScene”3. Enter Play Mode4. Press the “A” key about 10 times fast Expec... Read more
RTHandle does not scale down when scaled up
How to reproduce:1. Open the attached project "Custom Post Processing.zip"2. In the Game view window change the Display resolution t... Read more
Crash on scripting_object_get_class when opening a project
Reproduction steps:1. Open the attached “repro-project“2. In the “Enter Safe Mode?“ pop-up select “Ignore“3. Observe the crash Repro... Read more
Random.Range() returns predictable values when used in an URP project
Reproduction steps:1. Open the attached project “ReproProj”2. Open the “Bug” Scene3. Rapidly enter and exit the Play Mode Expected r... Read more
UI Builder window ignores changes when editing the USS file
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Open UXML1.uxml4. ... Read more
Crash on mono_find_jit_info_ext when resolving artifacts
Reproduction steps:1. Open the attached "crash_IN-55982.zip" project2. Open the "New Scene 1" Scene3. Press the "Global Search" butt... Read more
“Trail Renderer” window doesn’t disappear, and the “MissingReferenceExce...
How to reproduce:1. Create a new project2. In the Hierarchy window, add “Trail” (Right click > Effects > Trail)3. In the “Trai... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section