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Votes

0

Found in

2022.3.11f1

2023.1.16f1

2023.2.0b13

2023.3.0a9

Issue ID

UUM-53141

Regression

Yes

Unity Graphics API calls are not being made in iOS, Windows and Standalone Players

-

Reproduction steps:
1. Open the "IN-57048.zip" project
2. Build and Run the project
3. Click the screen in the Player

Expected results: Dots are seen in the Player and clicking on the screen creates ripples
Actual results: The Player shows a black screen

Reproducible with: 2022.3.5f1, 2022.3.11f1, 2023.1.16f1, 2023.2.0b13, 2023.3.0a9
Not reproducible with: 2021.3.31f1, 2022.3.4f1

Reproducible on: macOS Ventura (M1, Intel), Sonoma (M1), VLNQA00494 - iPhone 14 Pro Max, 16.3.1 iOS, Windows 11
Not reproducible on: No other environment tested

Notes:
- The audio is still audible when clicking on the screen
- Not reproducible in Play mode

  1. Resolution Note:

    Invalid Shader Tags for Render Pipeline.

    Shader "Custom/Matter"
    [...]
    "RenderPipeline" = "UnversalPipeline"

    Shader "Custom/Prism"
    [...]
    "RenderPipeline" = "UnversalPipeline"

    Shader "Custom/Singularity"
    [...]
    "RenderPipeline" = "UniversalRenderPipeline"

    Shader "Custom/SpaceTime"
    [...]
    "RenderPipeline" = "UnversalPipeline"
    Check the pipeline tag. To be the correct one.

    public sealed partial class UniversalRenderPipeline : RenderPipeline
    {
    /// <summary>
    /// The shader tag used in the Universal Render Pipeline (URP)
    /// </summary>
    public const string k_ShaderTagName = "UniversalPipeline";
    }

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