Search Issue Tracker
Fixed in 2022.3.14f1
Fixed in 2022.3.X, 2023.2.X, 2023.3.X, 2023.3.0a15
Votes
0
Found in
2022.3.11f1
2023.1.16f1
2023.2.0b13
2023.3.0a8
Issue ID
UUM-53146
Regression
Yes
Random.Range() returns predictable values when used in an URP project
Reproduction steps:
1. Open the attached project “ReproProj”
2. Open the “Bug” Scene
3. Rapidly enter and exit the Play Mode
Expected result: Generated numbers are random each time when the Play Mode is entered
Reproducible with: 2022.3.11f1, 2023.1.16f1, 2023.2.0b13, 2023.3.0a9
Not reproducible with: 2021.3.31f1
Reproducible on: macOS 13.6 (M1 Max), Windows 10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor
Add comment