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BC6H Cubemap.GetPixels return garbage data.
Description: Since 5.5, Cubemaps baked by Reflection Probes are not readable with GetPixels/SetPixels operations anymore. They were ... Read more
Missing shader warning in the Inspector
To reproduce: 1. Open attached project;2. Reimport both shaders;3. Click on the warning in Console; Expected result: Clicking a shad... Read more
Disabling multitouch while more than one finger is on screen, multitouch...
Reproduction steps:1) Open user's attached project2) Build and run "Entry" scene on any Android device3) Touch screen with 3 - 4 fin... Read more
'adb.exe forward' is executed despite build platform set to Standandalon...
In Edit > Preferences > External tools I have my Android SDK + JDK both setto valid locations, which means Unity is able to ru... Read more
Collider.ClosestPoint & ComputePenetration return incorrect result when ...
Reproduction steps:1. Open the attached project2. Select the Cube game object in the hierarchy3. Under the "BoxCollider" component, ... Read more
32-bit build crashes while using profiler
Reproduction steps:1- Open the reproduction project.2- Build and run for standalone, x86.3- Hit record on profiler.4- Observe the cr... Read more
Crash when MenuItem is not in a submenu
Reproduction Steps:1- Open a new Unity project.2- Import EditorScript.cs Expected Result: Error "Ignoring menu item Mark as Dirty be... Read more
Unity Editor freezes while entering playmode when using NetMQ messaging ...
How to reproduce:1. Open the attached "UnityMQ" project and open "DebugScene"2. Open "RunPubSubExample" script3. Start debugging it ... Read more
Changes to blending mode via shader properties are ignored in Graphics.Blit
Shader properties can be used for changing blending mode of a shader pass with using square bracket notation (e.g. "Blend [_Foo] [_B... Read more
After upgrading from 5.4 to 5.5 Unity crashes when trying to play animat...
Steps to reproduce:1. Download 865057-repro.zip and open "new" scene2. Go to Animation window when "Player" object is selected3. Try... Read more
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