Search Issue Tracker
Fixed in 2018.2.14f1
Votes
0
Found in
5.5.0f3
Issue ID
865070
Regression
No
Unity Editor freezes while entering playmode when using NetMQ messaging library and debugging script
How to reproduce:
1. Open the attached "UnityMQ" project and open "DebugScene"
2. Open "RunPubSubExample" script
3. Start debugging it and enter playmode
Expected result: Editor does not freeze
Actual result: Editor freezes and you have to force quit
Note - Freeze also does happen when entering the playmode second time without any debugging
Reproducible with - 2017.1.0b6, 5.6.1p1, 5.5.3p2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor
Add comment