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[IMGUI] "Auto Sync Transforms" Property tooltip missing under "Physics" ...
Tooltip is missing for "Auto Sync Transforms" Property under "Physics" in the "Project Setting" window, Refer attached video Steps t... Read more
Gradient.Evaluate does not understand Time variable in a build when Time...
Steps to reproduce:1. Open User's attached project "project2020.zip"2. Build it with the Developer build option on3. Open the build ... Read more
[UIR] Package version numbers are flickering while resizing the Package ...
How to reproduce:1. Open Windows Display settings2. Under the Scale and layout section change the display scaling to 125%3. Create a... Read more
Unable to change the color of "Lift", "Gamma" and "Gain" under "Lift Gam...
Steps to reproduce:1. Open user's attached project "BLLUBY_ARCADE.zip"2. Open "SampleScene"3. Select "PostProcess_Volume" in the Hie... Read more
[Windows] Turning off VSync in Application.focusChanged causes another c...
How to reproduce:1. Open the user's attached "repro-focus-error.zip" project2. Open the "SampleScene" Scene3. Go to File -> Build... Read more
IndexOutOfRange error when disabling actionmap with button
How to reproduce:1. Open the attached "InputActionMapStackBug.zip" project2. Open the "SampleScene" Scene3. Connect Xbox One control... Read more
Build that contains a script with a struct which has a static nullable r...
How to reproduce:1. Open attached project "scriptBug.zip"2. Observe the "test" script in the Assets folder3. Try and build the scene... Read more
Main Camera's transform.position does not get updated when using Virtual...
How to reproduce:1. Open the attached "CameraPositionIssue" project2. Open Scenes/SampleScene3. Open Main Camera's Inspector window ... Read more
Automatic "Hold on, busy" dialog makes it very hard to exit play mode if...
If you manage to make Update() take a "very long time" (like >3s) in play mode, then it's almost impossible to exit the play mode... Read more
VideoPlayer frameReady events aren't triggered for an .mp4 video
Reproduction steps:1. Open user attached project and scene "VideoFrameReadyTest_Video1"2. Enter Play Mode3. Observe Console window4.... Read more
All about bugs
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