Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2020.1.X
Votes
0
Found in
2020.2.0a8
2020.2.0a11
Issue ID
1246500
Regression
No
[IMGUI] Enable Virtual Texturing checkbox is misaligned in player settings
Enable Virtual Texturing checkbox is misaligned in layer settings
Steps to repro:
1. Create a new Project.
2. File > Build Settings.
3. Player Settings > Other Setting.
4. Enable Virtual Texturing.
Actual Result:
Enable Virtual Texturing checkbox is misaligned.
Expected Result:
Enable Virtual Texturing checkbox should not be misaligned.
Reproducible in:
2020.2.0a11, 2020.1.0a8.
Working Fine in:
2020.1.0b9.
Note: Enable Virtual Texturing checkbox is added in Player settings in 2020.2.0a8.
Environment:
Occurring on Windows 10 & Mac 10.15.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The build size is larger when Models have Animation Type set to Generic
- Error "ArgumentException: Both 'ok' and 'cancel' strings are null or empty" logged when User is trying to create circular dependencies in UI Builder Hierarchy
- "SupportsRandomWriteOnRenderTextureFormat()" shows "False" when executed on 2023.2 and 6000.0 streams
- Size of ShadowCaster2D with Casting Source set to a Collider increases when RigidBody2D is attached to the GameObject
- GameObjects with a material derived from a Custom Lighting Surface Shader are displayed as skewed on quads when the Camera's Width and Height properties of the Viewport Rect are lower than 1
Resolution Note (fix version 2020.2):
Fixed in 2020.2.0a14.1852
Resolution Note (fix version 2020.1):
Fixed in: 2020.1.0b12.3931