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Fixed in 1.2.1



Found in [Package]


Issue ID




Localization Scene Controls do not change Font Asset in disabled GameObjects

Package: Localization


How to reproduce:
1. Open the user's attached project
2. Press Play
3. In Game view change the language from the Locale Game View Menu
4. Select PauseMenu > optionsPanel > optionsText in the Hierarchy window
5. Observe the Font Asset field in Inspector window

Expected result: The Font Asset is changed in the disabled GameObjects
Actual result: The Font Asset remains unchanged

Reproducible with: 1.0.0, 1.1.0, 1.1.1 (2020.3.26f1, 2021.2.8f1, 2022.1.0b4, 2022.2.0a2)
Could not test with: 2019.4.34f1 errors in Console

  1. Resolution Note (fix version 1.2.1):

    Fixed in: 1.2.1 (2019.4.0f1 and above)

Comments (2)

  1. karl_jones

    Sep 14, 2022 10:10

    If you are still having problems after upgrading to 1.3.2 then please file a new bug report so we can look into it.

  2. imiotis

    Sep 13, 2022 15:20

    Works on PC, does not work on Android

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