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Sprite changes in play mode when using [TIGHT] texture packing and high ...
Reproduction steps:1. Open project attached (SpriteMeshBreaksWhenPacked.zip)2. Open scene Main3. Press play. Expected result: All th... Read more
[iOS] Status bar becomes visible in app after Handheld.PlayFullScreenMov...
Status bar (Wi-Fi, cellular status, clock, battery etc.) becomes visible in app after Handheld.PlayFullScreenMovie playback is finis... Read more
Unity 5.5 unable to connect to cache server
To reproduce:1) Create new project2) Open Edit -> Preferences -> Cache Server3) Change mode to "Remote" and Port to anything e... Read more
error CS1525, while using ternary operator whitout spaces in a script
Reproduction steps: 1. Open attached project. Expected: no errorsActual: 2 errors:Assets/TestError.cs(14,15): error CS1525: Unexpect... Read more
Destroying object is not allowed at this time error in log
"Destroying object "" is not allowed" error fails in log while working in project. To repro:I variant (see first gif):1. Create a ne... Read more
[Mono Runtime Upgrade] Android and Documentation installation fails on W...
1. What happened'Android' and 'Documentation' installation fails on Windows 10. 2. How we can reproduce it using the example you att... Read more
Crash after conversion into Normal Map via grayscale at FreeImage_MakeTh...
Reproduction steps:1. Open the attached project (871719-TestProject.zip)2. Select the texture in Project dialog3. Select Texture typ... Read more
[UI] Intensity parameter of Light component is repeated twice in the Ins...
Steps to reproduce:1. Open attached project2. Select "Directional Light" in the Hierarchy3. Look at "Light" component in the Inspect... Read more
Mesh is being drawn twice per material when using custom shader
To reproduce:1. Open attached project;2. Open "testScene";3. Enable Frame Debug. Expected result: mesh is being drawn once when cust... Read more
All about bugs
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