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0
votes
Fixed

Sprite changes in play mode when using [TIGHT] texture packing and high ...

2D

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Jan 19, 2017

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Version/s: 5.5.0f3

Reproduction steps:1. Open project attached (SpriteMeshBreaksWhenPacked.zip)2. Open scene Main3. Press play. Expected result: All th... Read more

2
votes
Fixed

[iOS] Status bar becomes visible in app after Handheld.PlayFullScreenMov...

iOS

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Jan 18, 2017

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Version/s: 5.4.3f1

Status bar (Wi-Fi, cellular status, clock, battery etc.) becomes visible in app after Handheld.PlayFullScreenMovie playback is finis... Read more

1
votes
Fixed

Unity 5.5 unable to connect to cache server

Version Control

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Jan 18, 2017

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Version/s: 5.5.0p4

To reproduce:1) Create new project2) Open Edit -> Preferences -> Cache Server3) Change mode to "Remote" and Port to anything e... Read more

0
votes
Fixed

error CS1525, while using ternary operator whitout spaces in a script

Scripting

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Jan 18, 2017

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Version/s: 5.5.0f3

Reproduction steps: 1. Open attached project. Expected: no errorsActual: 2 errors:Assets/TestError.cs(14,15): error CS1525: Unexpect... Read more

0
votes
Fixed

Destroying object is not allowed at this time error in log

Editor - Other

-

Jan 18, 2017

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Version/s: 5.6.0b4

"Destroying object "" is not allowed" error fails in log while working in project. To repro:I variant (see first gif):1. Create a ne... Read more

0
votes
Fixed

[Mono Runtime Upgrade] Android and Documentation installation fails on W...

Scripting

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Jan 18, 2017

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Version/s: 5.6.0x

1. What happened'Android' and 'Documentation' installation fails on Windows 10. 2. How we can reproduce it using the example you att... Read more

0
votes
Fixed

Crash after conversion into Normal Map via grayscale at FreeImage_MakeTh...

Graphics - General

-

Jan 18, 2017

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Version/s: 5.5.0f3

Reproduction steps:1. Open the attached project (871719-TestProject.zip)2. Select the texture in Project dialog3. Select Texture typ... Read more

0
votes
Fixed

[UI] Intensity parameter of Light component is repeated twice in the Ins...

Global Illumination

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Jan 18, 2017

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Version/s: 5.6.0b4

Steps to reproduce:1. Open attached project2. Select "Directional Light" in the Hierarchy3. Look at "Light" component in the Inspect... Read more

6
votes
Fixed

Mesh is being drawn twice per material when using custom shader

Shaders

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Jan 18, 2017

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Version/s: 5.5.0p4

To reproduce:1. Open attached project;2. Open "testScene";3. Enable Frame Debug. Expected result: mesh is being drawn once when cust... Read more

0
votes
Fixed

[Android] Daydream - Crash on Moto Z in FMOD

VR

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Jan 18, 2017

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Version/s: 5.4.2

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